This is the list of spells that rangers can choose from.
Spell | School | Casting Time | Ritual? | Concentration? | Source |
---|---|---|---|---|---|
Absorb Elements | Abjuration | Special | No | No | Elemental Evil |
Alarm | Abjuration | 1 Minute | Yes | No | Player's Handbook |
Animal Friendship | Enchantment | 1 Action | No | No | Player's Handbook |
Beast Bond | Divination | 1 Action | No | Yes | Elemental Evil |
Cure Wounds | Evocation | 1 Action | No | No | Player's Handbook |
Detect Magic | Divination | 1 Action | Yes | Yes | Player's Handbook |
Detect Poison and Disease | Divination | 1 Action | Yes | Yes | Player's Handbook |
Ensnaring Strike | Conjuration | 1 Bonus Action | No | Yes | Player's Handbook |
Entangle | Conjuration | 1 Action | No | Yes | Player's Handbook |
Fog Cloud | Conjuration | 1 Action | No | Yes | Player's Handbook |
Goodberry | Transmutation | 1 Action | No | No | Player's Handbook |
Hail of Thorns | Conjuration | 1 Bonus Action | No | Yes | Player's Handbook |
Hunter's Mark | Divination | 1 Bonus Action | No | Yes | Player's Handbook |
Jump | Transmutation | 1 Action | No | No | Player's Handbook |
Longstrider | Transmutation | 1 Action | No | No | Player's Handbook |
Searing Smite | Evocation | 1 Bonus Action | No | Yes | Player's Handbook |
Snare | Abjuration | 1 Minute | No | No | Xanathar's Guide To Everything |
Speak with Animals | Divination | 1 Action | Yes | No | Player's Handbook |
Zephyr Strike | Transmutation | 1 Bonus Action | No | Yes | Xanathar's Guide To Everything |
Spell | School | Casting Time | Ritual? | Concentration? | Source |
---|---|---|---|---|---|
Aid | Abjuration | 1 Action | No | No | Player's Handbook |
Animal Messenger | Enchantment | 1 Action | Yes | No | Player's Handbook |
Barkskin | Transmutation | 1 Action | No | Yes | Player's Handbook |
Beast Sense | Divination | 1 Action | Yes | Yes | Player's Handbook |
Cordon of Arrows | Transmutation | 1 Action | No | No | Player's Handbook |
Darkvision | Transmutation | 1 Action | No | No | Player's Handbook |
Enhance Ability | Transmutation | 1 Action | No | Yes | Player's Handbook |
Find Traps | Divination | 1 Action | No | No | Player's Handbook |
Gust of Wind | Evocation | 1 Action | No | Yes | Player's Handbook |
Healing Spirit | Conjuration | 1 Bonus Action | No | Yes | Xanathar's Guide To Everything |
Lesser Restoration | Abjuration | 1 Action | No | No | Player's Handbook |
Locate Animals or Plants | Divination | 1 Action | Yes | No | Player's Handbook |
Locate Object | Divination | 1 Action | No | Yes | Player's Handbook |
Magic Weapon | Transmutation | 1 Bonus Action | No | Yes | Player's Handbook |
Pass Without Trace | Abjuration | 1 Action | No | Yes | Player's Handbook |
Protection from Poison | Abjuration | 1 Action | No | No | Player's Handbook |
Silence | Illusion | 1 Action | Yes | Yes | Player's Handbook |
Spike Growth | Transmutation | 1 Action | No | Yes | Player's Handbook |
Summon Beast | Conjuration | 1 Action | No | Yes | Tasha's Cauldron of Everything |
Spell | School | Casting Time | Ritual? | Concentration? | Source |
---|---|---|---|---|---|
Conjure Animals | Conjuration | 1 Action | No | Yes | Player's Handbook |
Conjure Barrage | Conjuration | 1 Action | No | No | Player's Handbook |
Daylight | Evocation | 1 Action | No | No | Player's Handbook |
Elemental Weapon | Transmutation | 1 Action | No | Yes | Player's Handbook |
Flame Arrows | Transmutation | 1 Action | No | Yes | Elemental Evil |
Lightning Arrow | Transmutation | 1 Bonus Action | No | Yes | Player's Handbook |
Meld into Stone | Transmutation | 1 Action | Yes | No | Player's Handbook |
Nondetection | Abjuration | 1 Action | No | No | Player's Handbook |
Plant Growth | Transmutation | Special | No | No | Player's Handbook |
Protection from Energy | Abjuration | 1 Action | No | Yes | Player's Handbook |
Revivify | Necromancy | 1 Action | No | No | Player's Handbook |
Speak with Plants | Transmutation | 1 Action | No | No | Player's Handbook |
Summon Fey | Conjuration | 1 Action | No | Yes | Tasha's Cauldron of Everything |
Water Breathing | Transmutation | 1 Action | Yes | No | Player's Handbook |
Water Walk | Transmutation | 1 Action | Yes | No | Player's Handbook |
Wind Wall | Evocation | 1 Action | No | Yes | Player's Handbook |
Spell | School | Casting Time | Ritual? | Concentration? | Source |
---|---|---|---|---|---|
Conjure Woodland Beings | Conjuration | 1 Action | No | Yes | Player's Handbook |
Dominate Beast | Enchantment | 1 Action | No | Yes | Player's Handbook |
Freedom of Movement | Abjuration | 1 Action | No | No | Player's Handbook |
Grasping Vine | Conjuration | 1 Bonus Action | No | Yes | Player's Handbook |
Guardian of Nature | Transmutation | 1 Bonus Action | No | Yes | Xanathar's Guide To Everything |
Locate Creature | Divination | 1 Action | No | Yes | Player's Handbook |
Stoneskin | Abjuration | 1 Action | No | Yes | Player's Handbook |
Spell | School | Casting Time | Ritual? | Concentration? | Source |
---|---|---|---|---|---|
Commune with Nature | Divination | 1 Minute | Yes | No | Player's Handbook |
Conjure Volley | Conjuration | 1 Action | No | No | Player's Handbook |
Greater Restoration | Abjuration | 1 Action | No | No | Player's Handbook |
Steel Wind Strike | Conjuration | 1 Action | No | No | Xanathar's Guide To Everything |
Summon Elemental | Conjuration | 1 Action | No | Yes | Tasha's Cauldron of Everything |
Swift Quiver | Transmutation | 1 Bonus Action | No | Yes | Player's Handbook |
Tree Stride | Conjuration | 1 Action | No | Yes | Player's Handbook |
Wrath of Nature | Evocation | 1 Action | No | Yes | Xanathar's Guide To Everything |