Level 1
Basic Information | |
---|---|
School | Evocation |
Classes | Paladin |
Ritual? | No |
Duration | Concentration, up to 1 minute |
Components | V |
Cast Time | 1 Bonus Action |
Range | Self |
The next time you hit with a melee weapon attack during this spell’s duration, your attack deals an extra 1d6 psychic damage.
Additionally, if the target is a creature, it must make a Wisdom saving throw or be frightened of you until the spell ends. As an action, the creature can make a Wisdom check against your spell save DC to steel its resolve and end this spell.