Summon Fey

Level 4

Basic Information 
SchoolConjuration
ClassesDruid, Ranger, Warlock, Wizard
Ritual?No
DurationConcentration, up to 1 hour
ComponentsV, S, M (an ornate stone and metal lockbox worth at least 400 gp)
Cast Time1 Action
Range90 feet

Description

You call forth a fey spirit. It manifests in an unoccupied space that you can see within range. This corporeal form uses the Fey Spirit stat block. When you cast the spell, choose: Fuming, Mirthful, or Tricksy.

The creature resembles a fey creature of your choice marked by the chosen mood, which determines certain traits in its stat block. The creature disappears when it drops to 0 hit points or when the spell ends.

The creature is an ally to you and your companions. In combat, the creature shares your initiative count, but it takes its turn immediately after yours. It obeys your verbal commands (no action required by you). If you don't issue any, it takes the Dodge action and uses its move to avoid danger.


Fey Spirit

Small fey

Armor Class: 12 + spell level (natural armor)

Hit Points: 30 + 10 for each spell level above 3rd

Speed: 40 ft.

STRDEXCONINTWISCHA
13 (+1)16 (+3)14 (+2)14 (+2)11 (+0)16 (+3)

Condition Immunities: charmed

Senses: darkvision 60 ft., passive Perception 10

Languages: Sylvan, understands the languages you speak

Actions

Bonus Actions


At Higher Levels

When you cast this spell using a spell slot of 4th level or higher, use the higher level wherever the spell's level appears in the stat block.